The Best 12 Current-Gen Games you would like To Play
We’re rapid drawing near the brand new technology of consoles, with PlayStation 5 and Xbox Series X each scheduled for to-be-introduced fall launch dates. Expecting many gamers are bound to be flocking to the latest hardware. Before you are doing, though, we have a couple of suggestions.
These are the Current-Gen Games the TechGame staff has determined you would play before moving on to next-gen. Many are trend-setters, like The Witcher 3: Wild Hunt and Apex Legends. Others are the beginning of franchises that we expect to last well into the longer term, and a few are with great care great you should not miss out.
It’s crazy to believe the output from this past generation from the industry’s most well-known studios and newest talents in just seven years. With numerous great games, you owe it to yourself to see these bent ensure you’re cognizant of what proportion gaming has grown this past generation, so you’ll dive into the next-generation, fully able to embrace the newest innovations.
The Best 12 Current-Gen Games
PS4, Xbox One, Switch, PC, Mac
I omitted on Hollow Knight when it first came calling in 2017. Despite hearing great things about the game, I wanted to attend until it had been ported onto the Nintendo Switch–which it finally was in 2018. While I didn’t play the game on its initial release, I’m so glad that I finally did.
Hollow Knight is definitely one among the best Metroidvania style games I’ve ever played, contending with the likes of Castlevania: Symphony of the Night and Super Metroid for best game of this genre. It exposes its exploration, with plenty to explore without the necessity for special abilities. The Current-Gen Games has clear influences from Dark Souls within the way death is handled, and therefore the combat of the game–while absolutely brutal at times–is a number of the tightest platforming combat I’ve played in any Metroidvania game. The music and art are stunning, and therefore the game’s soundtrack is some things I hear once I continue walks in the dark because it stands on its own. Almost like Dark Souls, the game also has dark and intriguing lore packed within its minor dialogue bits, items, and visual context clues, which I enjoy puzzling together.
Horizon Zero Dawn
| PS4, PC
Horizon Zero Dawn had tons to prove. Gaming a remarkably generic title, it had been a third-person action-adventure from a studio that had a diary of manufacturing first-person shooters. The post-apocalyptic story of society reverting to a Bronze Age-like spot on the civilization dev chart seemed bog-standard despite Guerrilla’s promotional insistence that a central mystery sat at the guts of the story. I had presumed it might be an honest mid-tier action game, but the particular result subverted and surpassed all of my expectations to become one among my favorite new franchises.
The gameplay had the arrogance of a studio that had been making third-person action games for years. The varied upgrade systems meshed with the hunt of mechanized beasts so well that every moment felt rewarding. Laying traps and using your arsenal against enemy camps was equally satisfying. Exploring the vast open world and solving the environmental puzzles that granted access to a Tallneck radar ping was a delight. The systems just sang beautifully together, interlocking and richly weaving together.
| PS4, Xbox One, PC
Eccentric game director Yoko Taro hasn’t always found himself within the spotlight. His past games, including the first Nier and therefore the Drakengard series, told dark and existential stories but often did not deliver in moment-to-moment gameplay. As such, they attracted relatively small–but extremely loyal–audiences. For Nier: Automata, Taro finally found the right development partner in Platinum Games, and delivered combat that would stand on equal ground with its storytelling and convey a completely new audience into his mind.
None of it feels out of place, either, serving a narrative that grows increasingly bleaker as we study a largely fruitless conflict between aliens and humanity during a war. The human-like androids and primitive machines do not seem to even know why they’re fighting: just that they need to fight.
| PS4, Xbox One, PC
Yakuza 0 affords a grand larceny Auto-like freedom of violence while keeping an unusually innocent sense of humor intact. One moment you’ll be burning a guy’s bully-off with a bowl of hot ramen and therefore the next, helping an embarrassed stranger buy a naughty magazine. There’s even a fighting style that’s basically breakdancing. The story follows a parallel between two ex-Yakuza members, Kazuma Kiryu and Majima Goro, with secret hearts of gold. Yakuza 0 excellently skates on the road between bloodthirst and over-the-top silliness.
| Xbox One, PS4, PC
The battle royale genre was born and took the planet by storm during this Current-Gen Games console generation, with thousands of players flocking to games like PlayerUnknown’s Battlegrounds, Fortnite, and Call of Duty: Warzone. But Apex Legends is my favorite combat a battle royale, and it isn’t simply because it implements Titanfall 2’s tight movement and shooter mechanics–though admittedly, that’s a serious a part of it.
No, I really like Apex Legends due to the strides it makes in episodic storytelling. Within the previous console generation, we got episodic games like Telltale’s The Walking Dead and Life is Strange. But these games are more like Netflix binge sessions–you can return and play through these game’s episodes in one sitting over and once again. They do not emulate what it had been once wishing to watch live television where once something aired, that was it.
Apex Legends isn’t quite there yet either, but it’s pretty close. which makes it–in my mind anyway–one of the primaries genuinely episodic games. With the beginning of Season 5: Fortune’s Favor, the maps and interactions between characters adjust at an almost weekly pace, matching the new chapters of a story that unlock every seven days in Apex Legends’ Quest mode.
I find this to be a desirable thanks to telling a story–using the logistics of a games-as-a-service title to rework your evolving battle royale game into an episodic, narrative-driven game. There’s nothing quite like Apex Legends, and it’s worth finding out for no other reason than to get on the lookout for a way this sort of storytelling during a computer game might evolve going into subsequent generation.
Hidetaka Miyazaki is, without a doubt, one among the best and most influential game designers of recent times. After he took over the troubled development of Demon’s Souls and transformed it into something fresh and original, his next masterpiece, Dark Souls, would shape the gaming landscape.
And, after tackling a dark fantasy, Miyazaki set his sights on something new with the hauntingly beautiful gothic world of Bloodborne. During a gaming landscape dominated by known IPs, it had been a bold move to tackle something entirely original, and a move I greatly appreciated.
When I first got my hands on the game, it felt like an early Christmas, and that I was completely and utterly engrossed in my experience within the town of Yharnam. It’s one among those games you can’t put down, regardless of how difficult the game can get, which is a component of the charm I really like such a lot about Miyazaki’s games. His focus is on giving players a way of accomplishment, and so that you can try to so, he has gamers combat relentless and difficult enemies, who will slam you into them but, if you climb that metaphorical mountain and conquer the foe, it’s a rewarding feeling the latest games can’t capture.
Bloodborne is definitely one among my favorite games of the last decade, and positively of this console generation. It’s unclear when or if it might get a remake, so I cannot recommend any stronger that you simply try this game if you’ve got a PS4.
Call of Duty: Warzone
PS4, Xbox One, PC
Call of Duty is nothing new, but the franchise revved up to a replacement level in 2020 when Activision released a free-to-play standalone battle royale game called Warzone. Using the inspiration of recent Warfare, Warzone delivered something fans are wanting for years–a free Call of Duty multiplayer game–and it’s specialized.
This wasn’t an easy cash-in on the uber-popular battle royale genre. Warzone may be a legitimately excellent battle royale game near-constantly refreshed with new seasons, different playlists, and in-universe narrative that connects to other parts of the decision of Duty franchise, notably with its Black Ops conflict tie-ins.
I have tried and abandoned numerous other battle royale games before this, but Warzone hooked me the foremost due partially to its excellent controls, blockbuster action movie-like ”I-can’t-believe-that-just-happened’ sequences, and an innovative system within the Gulag that eases a number of the frustration which will accompany battle royale games. With Warzone being a free-to-play game, shooter fans owe it to themselves to offer it an attempt.
| PS4, PC
One of my favorite things about Death Stranding is that no-one really knew what the game was until it launched and that we could figure that out for ourselves. For years, we were teased with surreal trailers of nude Norman Reedus clutching a baby, ghost-like figures of substance haunting desolate landscapes, and photos on Twitter of Hideo Kojima hanging out together with his cast of cool actors. What did we get within the end? I’m still not entirely sure, but I used to be utterly engrossed by the bizarre and brutal world Kojima and the team dreamt up for us.
After a messy split with Konami, all eyes were on Kojima for his first new project after decades of tactical espionage action, and that I think the result solidified him together of the all-time great pc game designers of our time. Video games without Kojima would be like TV without Lynch. Creative minds who challenge our expectations of the media we love are a drive for brand spanking new ways to play and luxuriate in games, and that I believe this generation greatly benefited from Death Stranding’s dystopian delivery simulator.
| PS4, Xbox One, PC, Stadia
A caveat before we get too far into this: Destiny 2 is going to be available on Xbox Series X and PlayStation 5. It’ll get on Stadia, PC, and Xbox Game Pass. you’re in no danger of losing the power to play Destiny 2.
However, come fall, it’ll definitely be a special Destiny 2. And if you haven’t gotten into the game yet, you have a scant little bit of time left to try to so before it changes drastically and a few of its cooler content goes into “the vault”–when it’ll come out is anybody’s guess.
Right now, Destiny 2 represents one among the best live games and casual MMOs out there, although it has been browsing a touch of a rough patch at late. Still, despite a dud season or two since the discharge of the foremost pretty great Shadowkeep expansion, Destiny 2 remains a top-quality shooter with an entire lot of content to urge lost in. November marks the discharge of its next big expansion, Beyond Light, and it’s set to introduce an entire bunch of latest stuff into the game. At an equivalent time, a bunch of content from the primary year of Destiny 2, including the primary five raids, are going to be shelved to form room for the new stuff.
Final Fantasy VII remake
I’ll be honest here: While I loved FFVII when it first came out–I played it in 5th grade, lost my memory card right before I used to be close to beat the game, and hadn’t played it since up until a few years before FFVII: Remake came out. So, while I’m nostalgic about FFVII, I actually didn’t commit it to memory all that well. So when FFVII: Remake was announced to possess a special combat system and story elements to the first game, I used to be a touch concerned, but not particularly angry or upset, and hoped for the best. And I am happy to say; the best is what we got.
The game takes the opening segment of the first FFVII, fully contained to the town of Midgar, and makes a full game out of it. Midgar is wonderfully expanded, feeling even more alive and vibrant during this remake. It’s bustling with people living within the various slums, all handling their own concerns, and it made me genuinely care about the town I used to be trying to guard.
While I’ve personally found Square Enix’s writing to be a touch uneven as lately, and not as strong as its golden era when the corporate was just “Square Soft,” the FFVII: Remake stands out as having even better writing than the first game. It takes all of its main characters–Cloud, Tifa, Barret, and Aerith–and fully fleshes them out, making them feel much more like real people than the first game ever did, with real emotions and realistic actions.
Ghost of Tsushima
Want a game that’s easy to find out and delightful enough to urge lost in? Play Ghost of Tsushima.
Set in 13th-century Japan, the story follows a samurai willing to travel to any lengths to guard his home from a Mongol invasion. It’s an easy open-world game that features a satisfying combat system and even more satisfying combat sounds. Ghost of Tsushima is comparatively easy to select up and isn’t as punishingly difficult as other games out there like Sekiro: Shadows Die Twice or Nioh. It’s got more flexibility in combat options, allowing more customization in playstyle, whether that favors stealth or head-on showdowns.
If you’ve got an enormous TV or monitor, there’s no doubt that this game may be a feast for the eyeballs. Large swathes of the map are in permanent states of autumn, crimson leaves perpetually drifting within the wind. Some areas are forever coated in thick blankets of pristine snow, others basking in eternal springtime. There’s also the choice of a Kurosawa mode, a black-and-white filter with cinematic bars, as a homage to the famed samurai director. But with a world so richly detailed and plush, it’s hard to ignore the near-vibrating colors.
| PS4, Xbox One, PC
Grand Theft Auto V and its multiplayer mode, grand larceny Auto Online, are around for years now. They’ve already made the console transition once, having been originally released for Xbox 360 and PS3. But even on current-gen hardware, GTA Online isn’t the experience it might be. And that is exactly why you ought to play it now.
GTA Online certainly has its faults, and aggressive players can bring an unpleasant experience. But teaming up with a gaggle of friends for a few Los Santos shenanigans are often an excellent time, but the web heists are particularly transcendent. Having a gaggle of players cooperating in real-time on individual objectives that each one coalesces within the end remains tremendously fun. Years later, I can still vividly remember the joys of trying to avoid having my plane shot down while my friends facilitated a jailbreak. Landing on a dangerous airstrip, picking them up, and beginning during a rush to avoid–all while we were tensed up and screaming on the sting of our seats–is the maximum amount fun as I’ve ever had during a multiplayer game.
This game absolutely rules. You should play this Current-Gen Games.